Originally posted by philosoraptorgames:In Act 1, the easiest way to get past the shriekers near the end is to free Slane the Winter Dragon, who you can find chained up on a beach not far to the southeast of the shriekers. From that point you can blow up a shreiker any time you've got a Source point to spare, so they become much less threatening. ![]() If you find even one of the three relevant items and use it judiciously, you'll have enough uses of Purge to get through to the fight with Alexander and the Voidwoken Drillworm safely.Ī little later in the game you get the skill Source Vampirism, which is essentially the same as Purge. It has other uses but none that are nearly as nice as that one. One use of this will destroy a shrieker outright. (I think on classic the wands gave you three shots each and the helmet was unlimited, but in DE I'm pretty sure all of them give you four, a decent upgrade for the wands and a big downgrade for the helm.) You must explicitly use this skill (on default gameplay settings, it should automatically appear on your skill bar when you've got a character equipped with one of these items), not just try to attack them with the wand. If you do this, the NPC mentioned in the spoiler tags takes care of them for you as soon as you get near them.įailing that, there's two wands and a helmet that each grant a limited number of uses of the skill Purge. ![]() ![]() In Act 1, the easiest way to get past the shriekers near the end is to free Slane the Winter Dragon, who you can find chained up on a beach not far to the southeast of the shriekers.
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